Wednesday, September 07, 2011

Busy Week

Sorry I've been a blogsloth lately... last week was a busy one, and I was in Philly for most of it.  And then, of course, there was Labor Day weekend, complete with fantasy fooball draft party.

Anyway, the long and short of it is that I haven't had as much time as I'd like to spend on game development.  And what little time I have spent on it in the past week or so was mostly tied up in figuring out how to quickly and efficiently load game images and objects into and out from memory on the iPhone or iPad.  I think I've got a handle on it now, but I'll still have to do some tweaking down the road.  For now, I keep reminding myself that I'm not trying to come up with the perfect solution - just any solution that works well enough to rough out a game and test it - I can do all sorts of optimization later, once I know I have a product worth polishing.

So, I'm afraid I don't really have anything new to show right now.  Hopefully I'll be able to carve out a little time this weekend and make some progress toward getting Isby running around in a game world.

More soon... I hope!

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